![]() Hole Trap - A pit opens up underneath the Trap to immobilize the victim.Pit Traps take longer to get unstuck from than Hole Traps. The player is stuck in them until they move themself around with the D-pad enough to get unstuck. Hole Traps create a hole beneath the player. Fire Trap - This Trap releases billowing flames.Ember Trap - This Trap releases immobilizing embers.The Fire Trap produces a larger flame than the Ember Trap. ![]() After it has been blown out, the player can move again. The fire will go back to full size if the blowing stops before they are out. 10 to 20 Blue Spheresįire Traps create a fire on the screen, which must be blown out using the DS's microphone. Digger Drill - A single-use drill to drill a hole in the wall for your Secret Base.It allows players to create a Secret Base. It is only classified as a Trap because it cannot be placed into the bag like a treasure, or be placed into the Secret Base like goods. While it is not technically a Trap per se, the Digger Drill is classified as a Trap under the game's standards. Confuse Trap - Stepping on this Trap scrambles the victim's movements.Reverse Trap - Stepping on this Trap reverses the victim's movements.The Reverse Trap reverses the player's controls for 20 steps. The Confuse Trap causes the Trapped player's character to ignore commands, and will walk randomly around until the Trap wears off after 50 steps. Bubble Trap - A Trap that releases a mass of bubbles.Foam Trap - A Trap that releases bubbles.The Bubble Trap makes more bubbles than the Foam Trap. After they all have been popped with the touch screen, the player can move again. 5 to 9 Pale Spheresīubble Traps create many bubbles around the player. Alert Trap 4 - Stepping on this Trap alerts everyone to gather around you.Alert Trap 3 - Stepping on this Trap tells all nearby that you are going to the Union Room.Alert Trap 2 - Stepping on this Trap sends farewells to everyone near you.Alert Trap 1 - Stepping on this Trap sends greetings to everyone near you.Trap merchants will usually exchange Alert Traps for Pale Spheres. Alert Traps come in pastel colors when set by the player. Alert Trap 3 sends a message stating one is heading to the Union Room, and Alert Trap 4 sends a message to come to one's location. Alert Traps 1 and 2 send "hello" and "good-bye" messages respectively. The Trap is otherwise harmless, and allows the player to regain control immediately. Unlike Traps, they do not disappear and will remain after being activated.Īlert Traps send messages to everyone in the underground. These are visible to everyone, but have the same effects as their Trap counterparts when stepped on. Some Traps also come in furniture versions that can be placed in one's Secret Base, called Tools. Strangely, this works even for the Alert Traps. Players may help each other out of Traps by speaking with the Trapped. As the Nintendo DS's touch screen is touched, nearby Traps will give out a white sparkling light while spheres give out a yellow one. When buried on the ground by a different player or a computer, one can distinguish a Trap from a sphere by looking at the color of the sparkling light. It should be noted that a laid Trap does not differentiate between the player that set it from any other player, so care should be taken to avoid accidentally stepping in it afterwards. This helps the player as to not get caught in her/his own Traps. Message Traps, however, come in different pastel colors to indicate which message the Trap will send out. Traps laid by a player usually come in two different colors: light orange, for easier to escape and less expensive Traps, and dark red, for more difficult to escape and more expensive Traps. If a player exceeds the sixteen, the oldest laid Trap will disappear and become impossible to retrieve. The maximum number of Traps allowed to be placed by a player is sixteen. Traps can be bought by the player using Spheres or be found placed in the ground. All Traps, except the Digger Drill, are activated when stepped on and can be buried on the ground to slow down or to stop any Trainer from returning another player's flag to their own Secret Base. Location of the merchants who sell and buy Traps from players.Ī Trap (Japanese: トラップ Trap) is an object that can be obtained and used only in the Underground of Sinnoh. ![]()
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